Charles Pinnix
Creator

Photography

An ongoing practice focusing on lifestyle and landscape photography. Photographs are made with iPhone 7, Sony RX1, Sony A7RII, or Sony RX100.

See The Work

The Narrow Sea

Illustration systems inspired by biology, architecture, and outer space that are repeated indefinitely to form expansive worlds. Crafted with pencils, pens, white paper, document scanner, Sketch, Adobe Photoshop, and Tilt Brush.

See The Work

Roles

My professional mission is to build great products with creative, multidisciplinary engineering teams. I’m a front end engineer with 8 years of experience building websites and web applications. I take a pragmatic, product-oriented approach to development, allowing me to see the big picture and facilitate cross disciplinary efforts to deliver exceptional software.

I've worked with a variety of technologies and accumulated a range of skills over the years,

to see them below. A
Legendary
technology is one that I am working with daily and am an expert in. A
Master
technology is one that I have a lot of experience with but only use occasionally. An
Epic
technology is one that I have used in the past in a substantial way, but have not used recently. A
Common
technology is one that I have not worked with recently or have used in the past.

Updater

Front End Engineer

March 2018 to Current

  • Lead the front end development of an event tracking and A/B testing framework that formed the technical backbone of Updater’s A/B testing strategy.
  • Analyzed and compared modern front end view rendering libraries including HyperHTML, LitHTML, React, Preact, and Vue. Facilitated the adoption of React/Preact for view rendering which resulted in increased development speed and more reliable components.
  • Spearheaded the development of clean architecture solutions relating to state management, routing, and view rendering resulting in a more robust, testable, and comprehensible codebase.
  • Planned, developed and analyzed A/B experiments in a hyper-collaborative environment resulting in multi-million dollar revenue gains.

Huge

Senior Front End Engineer

July 2016 to March 2018

  • Spearheaded the front end development of Speak2Sign, a React/Redux kiosk application to help hearing people learn American Sign Language and connect with deaf people at a local market.
  • Led the front end development of templates and components for a large, multinational corporate website running on Adobe Experience Manager, transforming a dated website, and paving the way for future work.
  • Collaborated with a Wordpress back end engineer to develop a medical information website that supports patients suffering from a rare cancer.
  • Competed in high stakes United States Government hackathon with a team of 8 engineers, designers, and product managers—and claimed victory.
  • Won three internal hackathons about community change, conversational interfaces, and augmented reality, one successfully launching as the product Speak2Sign at Union Market.
  • Leveraged javascript skills to augment and develop new, in-house smart office technologies including large screen interfaces that report the weather, display ride sharing arrival times and welcome clients using facial recognition technology.

Patdek

Senior Software Engineer and Designer

October 2013 to September 2017

  • Designed and developed a javascript web application featuring search, virtual scrolling, cloud storage, document sharing, and annotation.
  • Created an identity and visual language for a legal startup focused on patent law.
  • Contributed to early corporate development leveraging lightweight, low friction tools such as Google Apps, Slack, Trello, and Github.
  • Collaborated with the founding team to craft a corporate mission statement and develop marketing language used in online ads and blog posts.

Kalibri Labs

Front End Software Engineer

August 2015 to July 2016

  • Led the development of a single-page dashboard application written in React used to analyze revenue data in the hotel industry.
  • Implemented a next generation codebase utilizing bleeding edge Ecmascript 6+ code compiled with Babel.
  • Utilized Redux and Immutable to keep data flowing in one direction and allow for blazing fast component rendering.
  • Implemented a test-driven workflow using Mocha, Chai, and Sinon to ensure maximum code quality and functionality.
  • Optimized performance using Webpack and React Router ensuring only common and route specific assets are retrieved on page load.
  • Developed beautiful, responsive visualizations with D3 that dynamically resize as the browser window changes, opening the door to mobile visualizations in the future.
  • Leveraged design skills to develop company-wide brand guidelines, resulting in a more unified experience across disciplines.
  • Incorporated brand guidelines into a dashboard design that sells itself by evoking a sense of beauty and delight unseen by the target market.

Arcode

Lead Designer and Front End Software Engineer

August 2010 to August 2015

  • Led the design and development of a new desktop email application that reduced the previous codebase from 100,000 to 20,000 lines of code.
  • Collaborated with a team of software engineers to build the Inky Mail application for iOS, Android, Mac, and Windows.
  • Improved office workflow and product quality by implementing a continuous integration system that executes nightly builds, notifying the team of any code quality issues.
  • Designed and maintained a Wordpress marketing website that converted 30% of visitors to download. Created the Inky octopus character to symbolize an email application that is smart and versatile.
  • Crafted 10 brief yet comprehensive marketing decks used to bring in new business and develop existing relationships.
  • Fostered a culture of design in a company composed of software developers despite being the only designer on staff.

University of Maryland

Bachelor of Fine Arts

August 2007 to August 2011

  • Built software in collaboration with a graduate student studying dance for a 2 night, 500 person, thesis performance composed of motion tracking, interactive code, and image projection.
  • Developed a multidisciplinary approach to art and design that combined computer programming, printmaking, drawing, and painting.
  • Exhibited 5 artworks at the Art Honors Thesis Exhibition.
  • Received the Creative and Performing Arts Scholarship and the Nancy Clarvit Design Scholarship for work in art and design.
  • Built websites and templates for Drupal, Wordpress, and Omeka while interning at the Maryland Institute for Technology in the Humanities.
  • Completed basic biology curriculum before committing to art and design full-time.

Photography

Photographer

2013 to Current

  • Documenting life and the world as it should be through an ongoing photography practice.
  • Producing printed books for personal reflection and capturing simple compositions to be viewed on Instagram.
  • Photographs are made with iPhone 7, Sony RX1, Sony A7RII, or Sony RX100.

The Narrow Sea

Illustrator

2011 to Current

  • Developing illustration systems inspired by biology, architecture, and outer space that are repeated indefinitely to form expansive worlds.
  • Crafted with pencils, pens, white paper, document scanner, Sketch, Adobe Photoshop, Autodesk Maya, React, and Gatsby.
  • Completed work exists on Instagram and The Narrow Sea.

Useful Links

Find me on the world wide web.